01
Describe
Start with a place, people, economy, institutions, history, and rules in plain language.
Enreef Worlds
Give Enreef a place, population, economy, institutions, history, and rules. The world fills with people, households, businesses, relationships, and consequences — and keeps moving forward through time.
Create from a description
"Create a remote Pacific island in 2035. Population 10,000. Housing is scarce. Tourism provides 60% of the economy. Energy is limited. Two political movements are competing over rapid development. A major storm season begins in four months."
Enreef turns the description into explicit world state: geography, households, housing, jobs, resources, institutions, economy, relationships, rules, and starting history. You can inspect and change any of it before the world moves forward.
01
Start with a place, people, economy, institutions, history, and rules in plain language.
02
Use a structured template, imported data, maps, lore, or an existing world as the starting state.
03
Branch any world, change what matters, and let a new history unfold from the same past.
One world can be experienced at different scales without turning the people inside it into puppets.
Watch the world move on its own. Follow people, households, businesses, neighborhoods, institutions, and events as history accumulates.
Enter one life inside the world. Work, build relationships, make choices, and live with consequences while everyone else keeps moving.
Run a company, choose locations, hire people, set prices, and compete for workers, customers, resources, and space.
Alter policy, infrastructure, resources, weather, technology, or the rules themselves — then run the world forward and see what survives the change.
Leave the world. Come back later. It moved on without you.